With Survival Mode and the Left 4 Dead DLC just around the corner, I thought I'd mess around with a map idea I had for a now-abandoned HL2 mod project who's concept was more or less the same as Survival Mode. One month later I had roughed out a fully textured version of what's going to become the first of my many Survival maps - End Of The Line.
The setting is an abandoned factory way out in the middle of the woods. You got there thinking it would be safe, what with all the radio broadcasts saying it was and everything, but when you got there the camp was already overrun. Pick up what you can to defend yourself, and stay alive until you hope it lets up...
(View on YouTube as well)
As you can see the functionality is all there, but I will not be doing any more work on it until I can test it properly in Survival mode - I'm not even sure how to name the map! But for now it just functions as a stand-alone Finale map, and that works out I guess... I get a lot of zombies at the push of a button.
And now comes the time to tell myself how easy this was to make a blog post, and rest assured I'll be pushing myself more and more to make posts more often. :p
As always, you can email me at: grabbinpills [at] hotmail [dot] com





I am excited about the prospect of Survival Mode maps as well. I'm holding off on making anything until the SDK update though. I have a TF2 map in development and am looking to hit the ground running on a Survival map as soon as it is completed.
ReplyDeleteLooking forward to seeing your development on this as well as Underground Uprising. Keep those blog updates coming!
I second Vander and keep them coming! If you want, we could start a cooperation for this campaign. :)
ReplyDelete